Exciting New Features in the Pipeline
After the successful release of Nolimits 2 we continued to work hard to give customers the best possible virtual roller coaster experience. We brought out lots of small updates that gave you new features and bugfixes so far. We will continue supporting our community as best as we can to make sure NoLimits 2 is the best roller coaster simulator out there.
First of all we got a new review from John Wardley, one of the best known professional ride designers who designed rides such as AIR and Nemesis at Alton Towers.
John is a long time NoLimits user. He is retired by now, I am sure he would have loved to use NoLimits 2 if he would still be in buisiness.
We have been busy working on some really cool features that are in the pipeline such as the long awaited Wing Coaster. A couple of more cool new features are on the horizon as well. The next coming update will bring out Steam Workshop integration to the Steam version of NoLimits 2. It will be possible to share parks with other users using Workshop inside Steam. This is a Steam only feature, but we will continue to bring out updates for the website version as well. Please support us by buying the website version, you will receive a Steam key for free if you request it.
We also have Marco Gudat as a new team member. We are proud to have Marco onboard. He is known to the NL2 community by his nicknames "freefall" and "MGrides". Marco will be responsible for creating more flat ride scenery objects to fully show off how well NoLimits 2 can be used to simulate whole parks with lots of other rides next to roller coasters. He already created a couple of really cool scenery objects free to download on various community websites.
Another cool feature we will take our hands on as soon as possible is Oculus Rift support. We have multiple developer kits (DK1 and DK2) and already started playing with it. NoLimits 2 will support the Oculus, it is only a question of time.
Last but not least we did a poll on our facebook page and asked for your opinion what you want next. After the long requested Wing Coaster, which is in the pipeline as mentioned already, most users requested a Mac version. We are around 90% done with the Mac version but are quite frustated because of some difficulties we experienced. We highly believe in what our fans want but gave the port a slightly lower priority for now. We have been informed that NoLimits 2 works quite well using Parallels, maybe that is an option in case your are tired of waiting for our NoLimits 2 Mac port. [ol]